From ef5f78ecc7a6a7aac04207d3733087db8d03f5a6 Mon Sep 17 00:00:00 2001 From: Joerg Mueller Date: Sun, 5 Jun 2011 22:06:29 +0000 Subject: 3D Audio GSoC: Making it possible to access blenders internal sounds via Python. --- release/scripts/modules/bpy_types.py | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'release/scripts/modules/bpy_types.py') diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py index 3c1b454e72e..c30c893c9cc 100644 --- a/release/scripts/modules/bpy_types.py +++ b/release/scripts/modules/bpy_types.py @@ -409,6 +409,16 @@ class Text(bpy_types.ID): TypeMap = {} +class Sound(bpy_types.ID): + __slots__ = () + + @property + def factory(self): + """The aud.Factory object of the sound.""" + import aud + return aud._sound_from_pointer(self.as_pointer()) + + class RNAMeta(type): def __new__(cls, name, bases, classdict, **args): result = type.__new__(cls, name, bases, classdict) -- cgit v1.2.3