From f6c323aa42e94c4750f52940b47a0d57b503c1b9 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 23 Aug 2010 22:16:45 +0000 Subject: - move more active properties into their collections: scene.active_keying_set --> scene.keying_sets.active ...same for active_uv_texture. active_vertex_color, active_keyconfig, - move mesh.add_uv_layer() and mesh.add_vertex_color() into their collections also have them return the newly created layer and dont set the layer active. uvtex = mesh.uv_layers.new(name) vcol = mesh.vertex_colors.new(name) --- release/scripts/presets/interaction/maya.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'release/scripts/presets') diff --git a/release/scripts/presets/interaction/maya.py b/release/scripts/presets/interaction/maya.py index ccd95abf75e..4fcf987c9b2 100644 --- a/release/scripts/presets/interaction/maya.py +++ b/release/scripts/presets/interaction/maya.py @@ -375,7 +375,7 @@ kmi.properties.value_2 = 'CONNECTED' kmi = km.items.add('mesh.select_all', 'SELECTMOUSE', 'CLICK') kmi.properties.action = 'DESELECT' -wm.active_keyconfig = kc +wm.keyconfigs.active = kc bpy.context.user_preferences.edit.use_drag_immediately = True bpy.context.user_preferences.edit.use_insertkey_xyz_to_rgb = False -- cgit v1.2.3