From 20f95de6ba2d32dcff553251ff4de2efd5b76955 Mon Sep 17 00:00:00 2001 From: Luca Rood Date: Wed, 3 May 2017 18:55:40 +0200 Subject: Weight painting with draw manager This implements weight rendering with the draw manager, with all drawing options (Shading, wire, face masking, vertex masking). This is part of T51208 Reviewers: campbellbarton Subscribers: dfelinto Differential Revision: https://developer.blender.org/D2654 --- .../scripts/startup/bl_ui/properties_collection.py | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) (limited to 'release/scripts/startup/bl_ui/properties_collection.py') diff --git a/release/scripts/startup/bl_ui/properties_collection.py b/release/scripts/startup/bl_ui/properties_collection.py index c1e2b00966c..0cd0194ff33 100644 --- a/release/scripts/startup/bl_ui/properties_collection.py +++ b/release/scripts/startup/bl_ui/properties_collection.py @@ -112,11 +112,30 @@ class COLLECTION_PT_edit_mode_settings(CollectionButtonsPanel, Panel): col.template_override_property(collection_props, scene_props, "normals_length") +class COLLECTION_PT_paint_weight_mode_settings(CollectionButtonsPanel, Panel): + bl_label = "Weight Paint Mode Settings" + + @classmethod + def poll(cls, context): + ob = context.object + return ob and (ob.mode == 'WEIGHT_PAINT') + + def draw(self, context): + layout = self.layout + scene_props = context.scene.collection_properties['WeightPaintMode'] + collection = context.layer_collection + collection_props = collection.engine_overrides['WeightPaintMode'] + + col = layout.column() + col.template_override_property(collection_props, scene_props, "use_shading") + col.template_override_property(collection_props, scene_props, "use_wire") + classes = ( COLLECTION_PT_context_collection, COLLECTION_PT_clay_settings, COLLECTION_PT_object_mode_settings, COLLECTION_PT_edit_mode_settings, + COLLECTION_PT_paint_weight_mode_settings, ) if __name__ == "__main__": # only for live edit. -- cgit v1.2.3