From b6b1e0f56cefc43571c8fc09bb14e4cb4bff7841 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Tue, 12 Jun 2018 15:15:36 +0200 Subject: T55454: removal of clay engine The ClayEngine was introduced to test the blender2.8 architecture during development. As currently we have the wanted features implemented with matcaps we are going to remove the clay engine as it was never intended to be an official releasable engine Note: The test cases are never run. But when enabled will be skipped as they were implemented over the Clay Engine --- .../startup/bl_ui/properties_data_camera.py | 26 +++++++++++----------- 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'release/scripts/startup/bl_ui/properties_data_camera.py') diff --git a/release/scripts/startup/bl_ui/properties_data_camera.py b/release/scripts/startup/bl_ui/properties_data_camera.py index e81fc393af8..132a226f287 100644 --- a/release/scripts/startup/bl_ui/properties_data_camera.py +++ b/release/scripts/startup/bl_ui/properties_data_camera.py @@ -37,7 +37,7 @@ class CAMERA_MT_presets(Menu): bl_label = "Camera Presets" preset_subdir = "camera" preset_operator = "script.execute_preset" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} draw = Menu.draw_preset @@ -45,14 +45,14 @@ class SAFE_AREAS_MT_presets(Menu): bl_label = "Camera Presets" preset_subdir = "safe_areas" preset_operator = "script.execute_preset" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} draw = Menu.draw_preset class DATA_PT_context_camera(CameraButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} def draw(self, context): layout = self.layout @@ -72,7 +72,7 @@ class DATA_PT_context_camera(CameraButtonsPanel, Panel): class DATA_PT_lens(CameraButtonsPanel, Panel): bl_label = "Lens" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} def draw(self, context): layout = self.layout @@ -113,7 +113,7 @@ class DATA_PT_lens(CameraButtonsPanel, Panel): sub = col.column(align=True) sub.prop(ccam, "longitude_min", text="Longiture Min") sub.prop(ccam, "longitude_max", text="Max") - elif engine in {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'}: + elif engine in {'BLENDER_RENDER', 'BLENDER_EEVEE'}: if cam.lens_unit == 'MILLIMETERS': col.prop(cam, "lens") elif cam.lens_unit == 'FOV': @@ -135,7 +135,7 @@ class DATA_PT_lens(CameraButtonsPanel, Panel): class DATA_PT_camera_stereoscopy(CameraButtonsPanel, Panel): bl_label = "Stereoscopy" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} @classmethod def poll(cls, context): @@ -183,7 +183,7 @@ class DATA_PT_camera_stereoscopy(CameraButtonsPanel, Panel): class DATA_PT_camera(CameraButtonsPanel, Panel): bl_label = "Camera" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} def draw(self, context): layout = self.layout @@ -216,7 +216,7 @@ class DATA_PT_camera(CameraButtonsPanel, Panel): class DATA_PT_camera_dof(CameraButtonsPanel, Panel): bl_label = "Depth of Field" bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} def draw(self, context): layout = self.layout @@ -235,7 +235,7 @@ class DATA_PT_camera_dof(CameraButtonsPanel, Panel): class DATA_PT_camera_dof_aperture(CameraButtonsPanel, Panel): bl_label = "Aperture" bl_parent_id = "DATA_PT_camera_dof" - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} def draw(self, context): layout = self.layout @@ -269,7 +269,7 @@ class DATA_PT_camera_dof_aperture(CameraButtonsPanel, Panel): class DATA_PT_camera_background_image(CameraButtonsPanel, Panel): bl_label = "Background Images" bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} def draw_header(self, context): cam = context.camera @@ -370,7 +370,7 @@ class DATA_PT_camera_background_image(CameraButtonsPanel, Panel): class DATA_PT_camera_display(CameraButtonsPanel, Panel): bl_label = "Display" bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} def draw(self, context): layout = self.layout @@ -403,7 +403,7 @@ class DATA_PT_camera_display(CameraButtonsPanel, Panel): class DATA_PT_camera_safe_areas(CameraButtonsPanel, Panel): bl_label = "Safe Areas" bl_options = {'DEFAULT_CLOSED'} - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} def draw_header(self, context): cam = context.camera @@ -419,7 +419,7 @@ class DATA_PT_camera_safe_areas(CameraButtonsPanel, Panel): class DATA_PT_custom_props_camera(CameraButtonsPanel, PropertyPanel, Panel): - COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_CLAY', 'BLENDER_EEVEE'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} _context_path = "object.data" _property_type = bpy.types.Camera -- cgit v1.2.3