From a01afe04b0f7a825619100676b540de238f4a98b Mon Sep 17 00:00:00 2001 From: Antonioya Date: Fri, 28 Sep 2018 17:25:35 +0200 Subject: GP: Remove Shader FX use_property_split to keep UI consistency In order to get the same look and feel of modifiers, we need disable this single column option. --- release/scripts/startup/bl_ui/properties_data_shaderfx.py | 1 - 1 file changed, 1 deletion(-) (limited to 'release/scripts/startup/bl_ui/properties_data_shaderfx.py') diff --git a/release/scripts/startup/bl_ui/properties_data_shaderfx.py b/release/scripts/startup/bl_ui/properties_data_shaderfx.py index 1c2682e4220..a406082ab55 100644 --- a/release/scripts/startup/bl_ui/properties_data_shaderfx.py +++ b/release/scripts/startup/bl_ui/properties_data_shaderfx.py @@ -40,7 +40,6 @@ class DATA_PT_shader_fx(ShaderFxButtonsPanel, Panel): def draw(self, context): layout = self.layout - layout.use_property_split = True ob = context.object -- cgit v1.2.3