From fee7337249342c3d5a332358883af9afe961f38d Mon Sep 17 00:00:00 2001 From: Joerg Mueller Date: Thu, 11 Aug 2011 11:41:24 +0000 Subject: 3D Audio GSoC: Adding a mono flag to mixdown non-mono sounds for 3D audio. * Added mono sound loading. * Bugfix: AUD_COMPARE_SPECS usage was wrong. * Bugfix: JOS resampler = instead of ==. * Bugfix: Change of a sound should apply settings in AUD_SequencerHandle. * Bugfix: Memory leak when canceling open sound operator. --- release/scripts/startup/bl_ui/properties_data_speaker.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'release/scripts/startup/bl_ui/properties_data_speaker.py') diff --git a/release/scripts/startup/bl_ui/properties_data_speaker.py b/release/scripts/startup/bl_ui/properties_data_speaker.py index 45f2fa5d1f7..fe9f798af0c 100644 --- a/release/scripts/startup/bl_ui/properties_data_speaker.py +++ b/release/scripts/startup/bl_ui/properties_data_speaker.py @@ -63,7 +63,7 @@ class DATA_PT_speaker(DataButtonsPanel, bpy.types.Panel): split = layout.split(percentage=0.75) - split.template_ID(speaker, "sound", open="sound.open") + split.template_ID(speaker, "sound", open="sound.open_mono") split.prop(speaker, "muted") split = layout.split() -- cgit v1.2.3