From acdf76668aa189d7d9b729b95669269513615ffe Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Fri, 27 Oct 2017 22:41:22 +0200 Subject: Eevee: Make Smoke sim panel visible with EEVEE --- release/scripts/startup/bl_ui/properties_physics_common.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'release/scripts/startup/bl_ui/properties_physics_common.py') diff --git a/release/scripts/startup/bl_ui/properties_physics_common.py b/release/scripts/startup/bl_ui/properties_physics_common.py index c67b2a57b0c..15c8bd68d10 100644 --- a/release/scripts/startup/bl_ui/properties_physics_common.py +++ b/release/scripts/startup/bl_ui/properties_physics_common.py @@ -57,7 +57,7 @@ def physics_add_special(self, layout, data, name, addop, removeop, typeicon): class PHYSICS_PT_add(PhysicButtonsPanel, Panel): bl_label = "" bl_options = {'HIDE_HEADER'} - COMPAT_ENGINES = {'BLENDER_RENDER'} + COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'} def draw(self, context): obj = context.object -- cgit v1.2.3