From 23aa0c90678061a98dbc800780ca0490c57d5d31 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Fri, 8 Feb 2013 16:01:21 +0000 Subject: Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!). --- release/scripts/startup/bl_ui/properties_render.py | 10 ++-------- 1 file changed, 2 insertions(+), 8 deletions(-) (limited to 'release/scripts/startup/bl_ui/properties_render.py') diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py index 29e32401d2b..1cd58328332 100644 --- a/release/scripts/startup/bl_ui/properties_render.py +++ b/release/scripts/startup/bl_ui/properties_render.py @@ -48,17 +48,11 @@ class RENDER_UL_renderlayers(UIList): # assert(isinstance(item, bpy.types.SceneRenderLayer) layer = item if self.layout_type in {'DEFAULT', 'COMPACT'}: - layout.label(layer.name, icon_value=icon) + layout.label(text=layer.name, translate=False, icon_value=icon) layout.prop(layer, "use", text="", index=index) elif self.layout_type in {'GRID'}: layout.alignment = 'CENTER' - layout.label("", icon_value=icon) - -# else if (RNA_struct_is_a(itemptr->type, &RNA_SceneRenderLayer)) { -# uiItemL(sub, name, icon); -# uiBlockSetEmboss(block, UI_EMBOSS); -# uiDefButR(block, OPTION, 0, "", 0, 0, UI_UNIT_X, UI_UNIT_Y, itemptr, "use", 0, 0, 0, 0, 0, NULL); -# } + layout.label(text="", icon_value=icon) class RenderButtonsPanel(): -- cgit v1.2.3