From 13ae541be4d4c04986b8954c4c30c57dcda59400 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Sat, 15 Mar 2014 16:47:03 +0100 Subject: UI: Move OpenGL Settings (AA and Alpha) into the Info Editor render menu. --- release/scripts/startup/bl_ui/space_info.py | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'release/scripts/startup/bl_ui/space_info.py') diff --git a/release/scripts/startup/bl_ui/space_info.py b/release/scripts/startup/bl_ui/space_info.py index f5106ddfcdf..01692c9a5b7 100644 --- a/release/scripts/startup/bl_ui/space_info.py +++ b/release/scripts/startup/bl_ui/space_info.py @@ -233,6 +233,7 @@ class INFO_MT_render(Menu): layout.operator("render.opengl", text="OpenGL Render Image") layout.operator("render.opengl", text="OpenGL Render Animation").animation = True + layout.menu("INFO_MT_opengl_render") layout.separator() @@ -240,6 +241,19 @@ class INFO_MT_render(Menu): layout.operator("render.play_rendered_anim", icon='PLAY') +class INFO_MT_opengl_render(Menu): + bl_label = "OpenGL Render Options" + + def draw(self, context): + layout = self.layout + + rd = context.scene.render + + layout.prop(rd, "use_antialiasing") + layout.prop_menu_enum(rd, "antialiasing_samples") + layout.prop_menu_enum(rd, "alpha_mode") + + class INFO_MT_window(Menu): bl_label = "Window" -- cgit v1.2.3