From 2a670a34be01e5d8da54fedfbf85f4c89e259adc Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Tue, 26 Jan 2021 19:41:17 +0100 Subject: Fix T83047: Texture paint symmetry options not in topbar The texture paint mode was accidentally removed from the list Reviewed By: JacquesLucke Maniphest Tasks: T83047 Differential Revision: https://developer.blender.org/D10216 --- release/scripts/startup/bl_ui/space_view3d.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'release/scripts/startup/bl_ui/space_view3d.py') diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 3ed50a8c0a3..b9a57674a6e 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -158,7 +158,7 @@ class VIEW3D_HT_tool_header(Header): elif mode_string == 'POSE': _row, sub = row_for_mirror() sub.prop(context.object.pose, "use_mirror_x", text="X", toggle=True) - elif mode_string in {'EDIT_MESH', 'PAINT_WEIGHT', 'SCULPT', 'PAINT_VERTEX'}: + elif mode_string in {'EDIT_MESH', 'PAINT_WEIGHT', 'SCULPT', 'PAINT_VERTEX', 'PAINT_TEXTURE'}: # Mesh Modes, Use Mesh Symmetry row, sub = row_for_mirror() sub.prop(context.object.data, "use_mirror_x", text="X", toggle=True) -- cgit v1.2.3