From 03a00bda2b3f6729997ddfa31dfe84cc56e7707e Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Thu, 9 Jul 2020 17:16:24 +0200 Subject: Sculpt: Make Sculpt Vertex Colors features experimental This disables all Sculpt Vertex Colors tools, operators, panels and rendering capabilities and puts them under the "Use Sculpt Vertex Colors" experimental option. Reviewed By: brecht Differential Revision: https://developer.blender.org/D8239 --- release/scripts/startup/bl_ui/space_view3d_toolbar.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'release/scripts/startup/bl_ui/space_view3d_toolbar.py') diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index f1358d4dd01..3286209bd63 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -812,7 +812,8 @@ class VIEW3D_PT_sculpt_voxel_remesh(Panel, View3DPaintPanel): col.prop(mesh, "use_remesh_preserve_volume", text="Volume") col.prop(mesh, "use_remesh_preserve_paint_mask", text="Paint Mask") col.prop(mesh, "use_remesh_preserve_sculpt_face_sets", text="Face Sets") - col.prop(mesh, "use_remesh_preserve_vertex_colors", text="Vertex Colors") + if preferences.experimental.use_preserver_vertex_colors: + col.prop(mesh, "use_remesh_preserve_vertex_colors", text="Vertex Colors") layout.operator("object.voxel_remesh", text="Remesh") -- cgit v1.2.3