From 29d6750134c4e42a2c5ff12040aa78f98720cf5c Mon Sep 17 00:00:00 2001 From: Johnny Matthews Date: Mon, 5 Jul 2021 12:27:12 -0500 Subject: Geometry Nodes: Curve Primitive Line This node creates a poly spline line in one of 2 modes: - Line between two points - Start Point, Direction, and Length Both modes create splines with only start and endpoints. A resample node can be used afterward to increase the point count. Differential Revision: https://developer.blender.org/D11769 --- release/scripts/startup/nodeitems_builtins.py | 1 + 1 file changed, 1 insertion(+) (limited to 'release/scripts/startup/nodeitems_builtins.py') diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 82999a99ca8..b25d2be7de0 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -510,6 +510,7 @@ geometry_node_categories = [ NodeItem("GeometryNodeCurveReverse"), ]), GeometryNodeCategory("GEO_PRIMITIVES_CURVE", "Curve Primitives", items=[ + NodeItem("GeometryNodeCurvePrimitiveLine"), NodeItem("GeometryNodeCurvePrimitiveCircle"), NodeItem("GeometryNodeCurveStar"), NodeItem("GeometryNodeCurveSpiral"), -- cgit v1.2.3