From 3e7ee3f3bcd61a1fb1395683ba7ecc430c9932db Mon Sep 17 00:00:00 2001 From: Hans Goudey Date: Tue, 26 Apr 2022 10:17:53 -0500 Subject: Geometry Nodes: Move named attribute nodes out of experimental Remove the experimental option for named attributes nodes show they are always available. Ref T91742 --- release/scripts/startup/nodeitems_builtins.py | 11 +++-------- 1 file changed, 3 insertions(+), 8 deletions(-) (limited to 'release/scripts/startup/nodeitems_builtins.py') diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 42e4650365b..4f94184f006 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -178,8 +178,7 @@ def geometry_input_node_items(context): yield NodeItemCustom(draw=lambda self, layout, context: layout.separator()) yield NodeItem("GeometryNodeInputID") yield NodeItem("GeometryNodeInputIndex") - if named_attribute_poll(context): - yield NodeItem("GeometryNodeInputNamedAttribute") + yield NodeItem("GeometryNodeInputNamedAttribute") yield NodeItem("GeometryNodeInputNormal") yield NodeItem("GeometryNodeInputPosition") yield NodeItem("GeometryNodeInputRadius") @@ -317,10 +316,6 @@ def object_eevee_cycles_shader_nodes_poll(context): eevee_cycles_shader_nodes_poll(context)) -def named_attribute_poll(context): - return context.preferences.experimental.use_named_attribute_nodes - - # All standard node categories currently used in nodes. shader_node_categories = [ @@ -627,8 +622,8 @@ geometry_node_categories = [ NodeItem("GeometryNodeAttributeDomainSize"), NodeItem("GeometryNodeAttributeStatistic"), NodeItem("GeometryNodeAttributeTransfer"), - NodeItem("GeometryNodeRemoveAttribute", poll=named_attribute_poll), - NodeItem("GeometryNodeStoreNamedAttribute", poll=named_attribute_poll), + NodeItem("GeometryNodeRemoveAttribute"), + NodeItem("GeometryNodeStoreNamedAttribute"), ]), GeometryNodeCategory("GEO_COLOR", "Color", items=[ NodeItem("ShaderNodeMixRGB"), -- cgit v1.2.3