From 52ccb445011dddd73dde5ee9d7ba29f678e0d076 Mon Sep 17 00:00:00 2001 From: Charlie Jolly Date: Tue, 26 Oct 2021 15:10:47 +0100 Subject: Geometry Nodes: Add Brick Texture node Port brick shader node to GN Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D12783 --- release/scripts/startup/nodeitems_builtins.py | 1 + 1 file changed, 1 insertion(+) (limited to 'release/scripts/startup/nodeitems_builtins.py') diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index b1a3d8a762d..546f8c9e2ab 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -727,6 +727,7 @@ geometry_node_categories = [ NodeItem("FunctionNodeReplaceString"), ]), GeometryNodeCategory("GEO_TEXTURE", "Texture", items=[ + NodeItem("ShaderNodeTexBrick"), NodeItem("ShaderNodeTexChecker"), NodeItem("ShaderNodeTexGradient"), NodeItem("ShaderNodeTexMagic"), -- cgit v1.2.3