From a022cffb72f6f8b791c8f2ac9d7b689caa3e8839 Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Tue, 27 Apr 2021 12:56:13 +0200 Subject: Geometry Nodes: initial Attribute Transfer node This is a first version of an Attribute Transfer node. It only supports two modes for mapping attributes from one geometry to another for now. More options are planned for the future. Ref T87421. Differential Revision: https://developer.blender.org/D11037 --- release/scripts/startup/nodeitems_builtins.py | 1 + 1 file changed, 1 insertion(+) (limited to 'release/scripts/startup/nodeitems_builtins.py') diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index ad2de08bcf2..4584f799b95 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -498,6 +498,7 @@ geometry_node_categories = [ NodeItem("GeometryNodeAttributeSeparateXYZ"), NodeItem("GeometryNodeAttributeRemove"), NodeItem("GeometryNodeAttributeMapRange"), + NodeItem("GeometryNodeAttributeTransfer"), ]), GeometryNodeCategory("GEO_COLOR", "Color", items=[ NodeItem("ShaderNodeValToRGB"), -- cgit v1.2.3