From 86c6769e203366d5f039869cb26e9f4d85ca205b Mon Sep 17 00:00:00 2001 From: Johnny Matthews Date: Tue, 29 Jun 2021 22:00:29 -0500 Subject: Geometry Nodes: Curve Primitive Spiral This patch adds a Curve Primitives menu in Geometry nodes with an initial entry of a star primitive. The node is a basic star pattern node that outputs a poly spline. Options control the inner and outer radius, the number of points, and the twist of the valleys. Differential Revision: https://developer.blender.org/D11653 --- release/scripts/startup/nodeitems_builtins.py | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'release/scripts/startup') diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index e7d991622e8..2a85246fe50 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -509,6 +509,9 @@ geometry_node_categories = [ NodeItem("GeometryNodeCurveLength"), NodeItem("GeometryNodeCurveReverse"), ]), + GeometryNodeCategory("GEO_PRIMITIVES_CURVE", "Curve Primitives", items=[ + NodeItem("GeometryNodeCurveStar"), + ]), GeometryNodeCategory("GEO_GEOMETRY", "Geometry", items=[ NodeItem("GeometryNodeBoundBox"), NodeItem("GeometryNodeConvexHull"), @@ -540,7 +543,7 @@ geometry_node_categories = [ NodeItem("GeometryNodeSubdivisionSurface"), NodeItem("GeometryNodeSubdivide"), ]), - GeometryNodeCategory("GEO_PRIMITIVES", "Mesh Primitives", items=[ + GeometryNodeCategory("GEO_PRIMITIVES_MESH", "Mesh Primitives", items=[ NodeItem("GeometryNodeMeshCircle"), NodeItem("GeometryNodeMeshCone"), NodeItem("GeometryNodeMeshCube"), -- cgit v1.2.3