From c1fc18086118012637bdc5a32c5ced1742d69dac Mon Sep 17 00:00:00 2001 From: Johnny Matthews Date: Wed, 30 Jun 2021 19:17:28 -0500 Subject: Geometry Nodes: Curve Primitive Circle This node has two modes: the first mode computes a circle from three locations and a resolution. The second takes radius and resolution. The first mode also outputs the center of the computed circle as a vector. Differential Revision: https://developer.blender.org/D11650 --- release/scripts/startup/nodeitems_builtins.py | 1 + 1 file changed, 1 insertion(+) (limited to 'release/scripts/startup') diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 4dff242bd9f..c85d7a9db04 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -510,6 +510,7 @@ geometry_node_categories = [ NodeItem("GeometryNodeCurveReverse"), ]), GeometryNodeCategory("GEO_PRIMITIVES_CURVE", "Curve Primitives", items=[ + NodeItem("GeometryNodeCurvePrimitiveCircle"), NodeItem("GeometryNodeCurveStar"), NodeItem("GeometryNodeCurveSpiral"), NodeItem("GeometryNodeCurveQuadraticBezier"), -- cgit v1.2.3