From 160959152ebc980130c2c56bab3471167257eece Mon Sep 17 00:00:00 2001 From: Pablo Vazquez Date: Wed, 11 Jul 2018 13:06:01 +0200 Subject: UI: 3D Viewport Header - swap position of shading/snapping settings When tweaking the shading/overlays settings through the popovers, these get on the way of the content in the viewport. Making it hard to see the result of our changes. Unfortunately this breaks consistency with other headers where the snapping tools are aligned to the right, but the benefits outweigh the costs. --- release/scripts/startup/bl_ui/space_view3d.py | 34 +++++++++++++-------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'release/scripts') diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index e2350d52eb9..e3f3d05defb 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -97,23 +97,6 @@ class VIEW3D_HT_header(Header): layout.separator_spacer() - # Viewport Settings - row = layout.row(align=True) - row.prop(shading, "type", text="", expand=True) - - sub = row.row(align=True) - sub.enabled = shading.type != 'RENDERED' - sub.popover(space_type='VIEW_3D', region_type='HEADER', panel_type="VIEW3D_PT_shading") - - row = layout.row(align=True) - row.prop(overlay, "show_overlays", icon='WIRE', text="") - - sub = row.row(align=True) - sub.active = overlay.show_overlays - sub.popover(space_type='VIEW_3D', region_type='HEADER', panel_type="VIEW3D_PT_overlay") - - layout.separator_spacer() - # Mode & Transform Settings scene = context.scene @@ -223,6 +206,23 @@ class VIEW3D_HT_header(Header): text="", ) + layout.separator_spacer() + + # Viewport Settings + row = layout.row(align=True) + row.prop(shading, "type", text="", expand=True) + + sub = row.row(align=True) + sub.enabled = shading.type != 'RENDERED' + sub.popover(space_type='VIEW_3D', region_type='HEADER', panel_type="VIEW3D_PT_shading") + + row = layout.row(align=True) + row.prop(overlay, "show_overlays", icon='WIRE', text="") + + sub = row.row(align=True) + sub.active = overlay.show_overlays + sub.popover(space_type='VIEW_3D', region_type='HEADER', panel_type="VIEW3D_PT_overlay") + class VIEW3D_MT_editor_menus(Menu): bl_space_type = 'VIEW3D_MT_editor_menus' -- cgit v1.2.3