From 19dd66cf3b0108c0a74d7626b31c1b8cb9dd57fe Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 25 May 2012 09:26:47 +0000 Subject: 3D View: add Backface Culling option, to hide faces when seen from the back side, found in the Display panel. Patch by Simon Kirk and Irie Shinsuke, refactored to also work for non-mesh objects and avoid globals. --- release/scripts/startup/bl_ui/space_view3d.py | 2 ++ 1 file changed, 2 insertions(+) (limited to 'release/scripts') diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index b375150d662..397bdc0d74e 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -2391,6 +2391,8 @@ class VIEW3D_PT_view3d_display(Panel): col.prop(gs, "material_mode", text="") col.prop(view, "show_textured_solid") + col.prop(view, "show_backface_culling") + layout.separator() region = view.region_quadview -- cgit v1.2.3