From 231cceaa46d71f949d80bc2136487f75eda727d7 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 7 Nov 2010 03:56:58 +0000 Subject: patch [#24577] MESH_OT_noise. Adds missing 2.4x noise vertex displace functionality. from Dan Eicher (dna) Also added a factor option so you can adjust the amount of noise applied. --- release/scripts/ui/space_view3d_toolbar.py | 1 + 1 file changed, 1 insertion(+) (limited to 'release/scripts') diff --git a/release/scripts/ui/space_view3d_toolbar.py b/release/scripts/ui/space_view3d_toolbar.py index d2c6300eddc..12ecc24ed2d 100644 --- a/release/scripts/ui/space_view3d_toolbar.py +++ b/release/scripts/ui/space_view3d_toolbar.py @@ -96,6 +96,7 @@ class VIEW3D_PT_tools_meshedit(View3DPanel, bpy.types.Panel): col.label(text="Deform:") col.operator("transform.edge_slide") col.operator("mesh.rip_move") + col.operator("mesh.noise") col.operator("mesh.vertices_smooth") col = layout.column(align=True) -- cgit v1.2.3