From 8accea07f7f7717b879908a128f77fe27b1b9348 Mon Sep 17 00:00:00 2001 From: Aaron Carlisle Date: Wed, 19 Apr 2017 11:09:07 -0400 Subject: UI: Reorganize the UV/Image "Game Properties" Pannel This uses the same amount of room while giving it a more clean look and adds a label for the mapping options so users can tell the purpose. --- release/scripts/startup/bl_ui/space_image.py | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'release/scripts') diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py index c748e71a0a2..f070161f3da 100644 --- a/release/scripts/startup/bl_ui/space_image.py +++ b/release/scripts/startup/bl_ui/space_image.py @@ -617,7 +617,6 @@ class IMAGE_PT_game_properties(Panel): ima = sima.image split = layout.split() - col = split.column() col.prop(ima, "use_animation") sub = col.column(align=True) @@ -626,17 +625,21 @@ class IMAGE_PT_game_properties(Panel): sub.prop(ima, "frame_end", text="End") sub.prop(ima, "fps", text="Speed") + col = split.column() col.prop(ima, "use_tiles") sub = col.column(align=True) sub.active = ima.use_tiles or ima.use_animation sub.prop(ima, "tiles_x", text="X") sub.prop(ima, "tiles_y", text="Y") + split = layout.split() col = split.column() col.label(text="Clamp:") col.prop(ima, "use_clamp_x", text="X") col.prop(ima, "use_clamp_y", text="Y") - col.separator() + + col = split.column() + col.label(text="Mapping:") col.prop(ima, "mapping", expand=True) -- cgit v1.2.3