From 8c10e56331d0fb79d101c5edf214d7b327cc70c3 Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Wed, 29 Jul 2020 19:12:35 +0200 Subject: Sculpt: Cloth Brush Soft Body Influence property This property adds constraints to the simulation using the initial location of the vertices, making it behave like a soft body. The strength of these constraints can be modified with the brush parameter. This makes some deformation modes more subtle and predictable, making it possible to use the cloth brush to add surface detail in a more controllable way without loosing completely the original shape of the mesh. Reviewed By: sergey Differential Revision: https://developer.blender.org/D7845 --- release/scripts/startup/bl_ui/properties_paint_common.py | 1 + 1 file changed, 1 insertion(+) (limited to 'release/scripts') diff --git a/release/scripts/startup/bl_ui/properties_paint_common.py b/release/scripts/startup/bl_ui/properties_paint_common.py index 6dde1e715bb..8cadad7e0d7 100644 --- a/release/scripts/startup/bl_ui/properties_paint_common.py +++ b/release/scripts/startup/bl_ui/properties_paint_common.py @@ -662,6 +662,7 @@ def brush_settings(layout, context, brush, popover=False): layout.separator() layout.prop(brush, "cloth_mass") layout.prop(brush, "cloth_damping") + layout.prop(brush, "cloth_constraint_softbody_strength") layout.separator() elif sculpt_tool == 'SCRAPE': -- cgit v1.2.3