From a71c215f228173070d41faef1321db25b40d723e Mon Sep 17 00:00:00 2001 From: Joerg Mueller Date: Mon, 22 Aug 2011 18:59:56 +0000 Subject: 3D Audio GSoC: Final GSoC commit. * Bugfix: Negative frames crashed * Bugfix: JOS sample buffer size prediction error (wasted memory) * Optimisation: for JOS upsampling (around 12 % difference measured here) * Optimisation: Better filter for JOS resampling * Bugfix: Error in relative 3D audio code. * Removed Attenuation * Bugfix: Multiple scenes in BGE lead to errors, BGE audio now all relative, to support multiple scenes. --- release/scripts/startup/bl_ui/space_sequencer.py | 1 - 1 file changed, 1 deletion(-) (limited to 'release/scripts') diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py index f796ce8da5f..cebe78ff627 100644 --- a/release/scripts/startup/bl_ui/space_sequencer.py +++ b/release/scripts/startup/bl_ui/space_sequencer.py @@ -653,7 +653,6 @@ class SEQUENCER_PT_sound(SequencerButtonsPanel, Panel): layout.prop(strip, "waveform") layout.prop(strip, "volume") - layout.prop(strip, "attenuation") layout.prop(strip, "pitch") layout.prop(strip, "pan") -- cgit v1.2.3