From a836ded9902d67359ea94a03c45de7edd4f826fb Mon Sep 17 00:00:00 2001 From: Johnny Matthews Date: Wed, 29 Dec 2021 10:24:29 -0600 Subject: Geometry Nodes: Accumulate Fields Node This function node creates a running total of a given Vector, Float, or Int field. Inputs: - Value: The field to be accumulated - Group Index: The values of this input are used to aggregate the input into separate 'bins', creating multiple accumulations. Outputs: - Leading and Trailing: Returns the running totals starting at either the first value of each accumulations or 0 respectively. - Total: Returns the total accumulation at all positions of the field. There's currently plenty of duplicate work happening when multiple outputs are used that could be optimized by a future refactor to field inputs. Differential Revision: https://developer.blender.org/D12743 --- release/scripts/startup/nodeitems_builtins.py | 1 + 1 file changed, 1 insertion(+) (limited to 'release/scripts') diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index c8ddd86a195..e7d7d7b2390 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -753,6 +753,7 @@ geometry_node_categories = [ NodeItem("GeometryNodeImageTexture"), ]), GeometryNodeCategory("GEO_UTILITIES", "Utilities", items=[ + NodeItem("GeometryNodeAccumulateField"), NodeItem("ShaderNodeMapRange"), NodeItem("ShaderNodeFloatCurve"), NodeItem("ShaderNodeClamp"), -- cgit v1.2.3