From c7d3eb2a7e30bbd34e299faeb81f3a777023c8b1 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Fri, 20 Apr 2018 14:38:55 +0200 Subject: Workbench: Draw random object colors Basic implementation hashes the ob->id.name. In the future we should use an golden ratio offset algorithm as it can make a better random palettte. --- release/scripts/startup/bl_ui/space_view3d.py | 1 + 1 file changed, 1 insertion(+) (limited to 'release/scripts') diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 75f84893160..6e61ad975d3 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -3447,6 +3447,7 @@ class VIEW3D_PT_view3d_display(Panel): col.prop(view, "show_all_objects_origin") col.prop(view, "show_relationship_lines") col.prop(view, "show_face_orientation_overlay") + col.prop(view, "show_random_object_colors") col = layout.column() col.active = display_all -- cgit v1.2.3