From 134bbf37913360c3c87649e871145a0984eaf166 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 27 Nov 2012 22:51:28 +0000 Subject: GPU: remove GPU Mipmap Generation option and just always enable it, it's an old OpenGL 1.4 feature that is stable, there's no reason not to use it. Also fixed GPU mipmap generation not working in the game player. --- release/scripts/startup/bl_ui/space_userpref.py | 1 - 1 file changed, 1 deletion(-) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py index 0bb25e98456..f6eaf421a7a 100644 --- a/release/scripts/startup/bl_ui/space_userpref.py +++ b/release/scripts/startup/bl_ui/space_userpref.py @@ -437,7 +437,6 @@ class USERPREF_PT_system(Panel): col.label(text="OpenGL:") col.prop(system, "gl_clip_alpha", slider=True) col.prop(system, "use_mipmaps") - col.prop(system, "use_gpu_mipmap") col.prop(system, "use_16bit_textures") col.label(text="Anisotropic Filtering") col.prop(system, "anisotropic_filter", text="") -- cgit v1.2.3