From 1a4e7b16b2640750f6dfe380218aba028f998ae1 Mon Sep 17 00:00:00 2001 From: Scurest Date: Mon, 17 May 2021 19:49:15 +0200 Subject: Collada import: respect zero-specularity Collada shaders with black should import with Specular=0. (A missing is the same as black.) The general specular conversion is hard, but this case is common and easy. Fixes the specular for all / shaders, and / shaders with black/omitted . Before this they all looked too "shiny". Reviewed By: gaiaclary Differential Revision: https://developer.blender.org/D10939 --- release/scripts/addons | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'release') diff --git a/release/scripts/addons b/release/scripts/addons index bb16aba5bd3..4fcdbfe7c20 160000 --- a/release/scripts/addons +++ b/release/scripts/addons @@ -1 +1 @@ -Subproject commit bb16aba5bd3873794eefe167497118b6063b9a85 +Subproject commit 4fcdbfe7c20edfc1204c0aa46c98ea25354abcd9 -- cgit v1.2.3