From 26ee2a1f79c3513ca9eaeb6a3a8d855c37088468 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 30 Jan 2013 05:19:27 +0000 Subject: patch [#33886] Combine Dissolve Menu with Delete Menu --- release/scripts/startup/bl_ui/space_view3d.py | 16 +++------------- 1 file changed, 3 insertions(+), 13 deletions(-) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index ac63dfa7e32..6a0cf44a784 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -1682,7 +1682,6 @@ class VIEW3D_MT_edit_mesh(Menu): layout.operator("view3d.edit_mesh_extrude_individual_move", text="Extrude Individual") layout.operator("mesh.duplicate_move") layout.menu("VIEW3D_MT_edit_mesh_delete") - layout.menu("VIEW3D_MT_edit_mesh_dissolve") layout.separator() @@ -1945,21 +1944,12 @@ class VIEW3D_MT_edit_mesh_delete(Menu): layout.separator() layout.operator("mesh.dissolve") - layout.operator("mesh.edge_collapse") - layout.operator("mesh.delete_edgeloop", text="Edge Loop") - - -class VIEW3D_MT_edit_mesh_dissolve(Menu): - bl_label = "Dissolve" - - def draw(self, context): - layout = self.layout - - layout.operator("mesh.dissolve") + layout.operator("mesh.dissolve_limited") layout.separator() - layout.operator("mesh.dissolve_limited") + layout.operator("mesh.edge_collapse") + layout.operator("mesh.delete_edgeloop", text="Edge Loop") class VIEW3D_MT_edit_mesh_showhide(ShowHideMenu, Menu): -- cgit v1.2.3