From d523d27e621f92c2fd9cb53f9dbbb62750bacc2c Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Thu, 13 Jun 2013 08:55:51 +0000 Subject: Cycles / Blackbody node: * First step towards a Blackbody to RGB converter. You can specify a color in Kelvin inside the node. * Only implemented for OSL atm, SVM will follow. --- release/scripts/startup/nodeitems_builtins.py | 1 + 1 file changed, 1 insertion(+) (limited to 'release') diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index fe9e06301f3..96cba2243ec 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -219,6 +219,7 @@ shader_node_categories = [ NodeItem("ShaderNodeSeparateRGB"), NodeItem("ShaderNodeCombineRGB"), NodeItem("ShaderNodeWavelength"), + NodeItem("ShaderNodeBlackbody"), ]), ShaderNewNodeCategory("SH_NEW_SCRIPT", "Script", items=[ NodeItem("ShaderNodeScript"), -- cgit v1.2.3 From 370ebad2f9d0b0d01dc989dac6dca9ba63bc5bf2 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Thu, 20 Jun 2013 08:20:30 +0000 Subject: Cycles / Vector Transform Node: * First step towards a new vector transform node, to convert Points/Vectors between World/Object/Camera space. This only contains the Blender UI, RNA... code, no Cycles integration yet. --- release/scripts/startup/nodeitems_builtins.py | 1 + 1 file changed, 1 insertion(+) (limited to 'release') diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 96cba2243ec..8bf7cbf2696 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -210,6 +210,7 @@ shader_node_categories = [ NodeItem("ShaderNodeNormalMap"), NodeItem("ShaderNodeNormal"), NodeItem("ShaderNodeVectorCurve"), + NodeItem("ShaderNodeVectorTransform"), ]), ShaderNewNodeCategory("SH_NEW_CONVERTOR", "Converter", items=[ NodeItem("ShaderNodeMath"), -- cgit v1.2.3 From 285ef99931447646b20ec968ec87f7c68939a104 Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Wed, 3 Jul 2013 23:46:56 +0000 Subject: Cycles: * Added 2 new nodes to combine and separate HSV colors. Screenshot: http://www.pasteall.org/pic/show.php?id=54828 --- release/scripts/startup/nodeitems_builtins.py | 2 ++ 1 file changed, 2 insertions(+) (limited to 'release') diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 915fa276b26..91090dc2c75 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -227,6 +227,8 @@ shader_node_categories = [ NodeItem("ShaderNodeVectorMath"), NodeItem("ShaderNodeSeparateRGB"), NodeItem("ShaderNodeCombineRGB"), + NodeItem("ShaderNodeSeparateHSV"), + NodeItem("ShaderNodeCombineHSV"), NodeItem("ShaderNodeWavelength"), NodeItem("ShaderNodeBlackbody"), ]), -- cgit v1.2.3