From 2b2739724e6502d2798d22b516a4ffb61596c556 Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Mon, 9 Sep 2019 16:58:09 +0200 Subject: Sculpt: Topology automasking The sculpt automasking feature assigns a factor to each vertex before starting the stroke. This can be used for isolating disconnected meshes, masking cavities, mesh boundary edges or creating topological falloffs. This commit implements automasking in all brushes and topology automasking without topology falloff. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5645 --- release/scripts/startup/bl_ui/space_view3d_toolbar.py | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 5bc4883d1ea..a247725468c 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -376,6 +376,10 @@ class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel): row = col.row() row.prop(brush, "elastic_deform_compressibility", slider=True) + col.separator() + row = col.row() + row.prop(brush, "use_automasking_topology") + # topology_rake_factor if ( capabilities.has_topology_rake and -- cgit v1.2.3