From 43455f385709ede032de0c39792bad422be87a92 Mon Sep 17 00:00:00 2001 From: Charlie Jolly Date: Fri, 26 Mar 2021 09:28:15 +0000 Subject: Geometry Nodes: Add Attribute Clamp Node This adds a Clamp node for Geometry Nodes Attributes. Supports both Min-Max and Range clamp modes. Float, Vector, Color and Int data types supported. Reviewed By: HooglyBoogly, simonthommes Differential Revision: https://developer.blender.org/D10526 --- release/scripts/startup/nodeitems_builtins.py | 1 + 1 file changed, 1 insertion(+) (limited to 'release') diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index d0314c99409..372bd194eb4 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -484,6 +484,7 @@ geometry_node_categories = [ GeometryNodeCategory("GEO_ATTRIBUTE", "Attribute", items=[ NodeItem("GeometryNodeAttributeRandomize"), NodeItem("GeometryNodeAttributeMath"), + NodeItem("GeometryNodeAttributeClamp"), NodeItem("GeometryNodeAttributeCompare"), NodeItem("GeometryNodeAttributeConvert"), NodeItem("GeometryNodeAttributeFill"), -- cgit v1.2.3