From 4eb47c303df150ba8d102e32c1927ac79a17cd0e Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Fri, 1 Jun 2018 12:14:08 +0200 Subject: Fix: raytrace_mirror does not exist anymore Eevee default material settings were not showing. --- release/scripts/startup/bl_ui/properties_material.py | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py index 5046a10b9c9..6876cf65cb6 100644 --- a/release/scripts/startup/bl_ui/properties_material.py +++ b/release/scripts/startup/bl_ui/properties_material.py @@ -172,9 +172,8 @@ class EEVEE_MATERIAL_PT_surface(MaterialButtonsPanel, Panel): if mat.use_nodes: panel_node_draw(layout, mat.node_tree, ('OUTPUT_EEVEE_MATERIAL', 'OUTPUT_MATERIAL')) else: - raym = mat.raytrace_mirror layout.prop(mat, "diffuse_color", text="Base Color") - layout.prop(raym, "metallic") + layout.prop(mat, "metallic") layout.prop(mat, "specular_intensity", text="Specular") layout.prop(mat, "roughness") -- cgit v1.2.3