From 4ef208909762eae844da0488f2f113d007687a80 Mon Sep 17 00:00:00 2001 From: Miika Hamalainen Date: Fri, 11 Nov 2011 10:46:26 +0000 Subject: Dynamic Paint: * Renamed "Sharp" proximity falloff to "Constant". * Added a new "Negate Volume" option for "Volume + Proximity" brush. * Possible fix for random particle clipping errors. --- release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py | 1 + 1 file changed, 1 insertion(+) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py index f03d4793be0..a934e103c35 100644 --- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py +++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py @@ -414,6 +414,7 @@ class PHYSICS_PT_dp_brush_source(PhysicButtonsPanel, Panel): sub.prop(brush, "proximity_project") elif brush.paint_source == 'VOLUME_DISTANCE': sub.prop(brush, "proximity_inverse") + sub.prop(brush, "negate_volume") sub = split.column() if brush.paint_source == 'DISTANCE': -- cgit v1.2.3