From 5519a6a52062cb240fa00bb97a261bee38974bf2 Mon Sep 17 00:00:00 2001 From: Philipp Oeser Date: Mon, 20 Dec 2021 10:01:18 +0100 Subject: Fix T94243: weightpaint gradient panel shown in other places Weightpaint gradient tool panel showed in other modes (and as a separate panel). Fix for fix, see - rBf8a0e102cf5e - rBe549d6c1bd2d So now, check mode again and restrict to topbar (prevents an additional panel since this is already included in the brush settings). ref rB0837926740b3 in sculpt-dev branch, so thx @joeedh as well! Maniphest Tasks: T94243 Differential Revision: https://developer.blender.org/D13630 --- release/scripts/startup/bl_ui/space_view3d_toolbar.py | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py index 4d62d7072cb..4bd3d5cc3f2 100644 --- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py +++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py @@ -694,9 +694,15 @@ class VIEW3D_PT_tools_weight_gradient(Panel, View3DPaintPanel): #bl_context = ".weightpaint" # dot on purpose (access from topbar) bl_label = "Falloff" bl_options = {'DEFAULT_CLOSED'} + # also dont draw as an extra panel in the sidebar (already included in the Brush settings) + bl_space_type = 'TOPBAR' + bl_region_type = 'HEADER' @classmethod def poll(cls, context): + # since we dont give context above, check mode here (to not show in other modes like sculpt) + if context.mode != 'PAINT_WEIGHT': + return False settings = context.tool_settings.weight_paint if settings is None: return False -- cgit v1.2.3