From 677c67c2cf7ef94d46c467cda6f63a07ca6e4474 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Tue, 15 Nov 2011 19:25:28 +0000 Subject: Fix #29275: vertex/edge/face selection buttons showing squashed in 3d view header. --- release/scripts/startup/bl_ui/space_view3d.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 2bfbd15cf55..536936105e3 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -55,8 +55,8 @@ class VIEW3D_HT_header(Header): sub.menu("VIEW3D_MT_object") # Contains buttons like Mode, Pivot, Manipulator, Layer, Mesh Select Mode... - row = layout.row() # XXX Narrowed down vert/edge/face selector in edit mode/solid drawmode. -DingTo - row.template_header_3D() + row = layout + layout.template_header_3D() if obj: # Particle edit -- cgit v1.2.3