From 67fb85b5f2da6fa448a175a386e80af19e89a3c0 Mon Sep 17 00:00:00 2001 From: Tamito Kajiyama Date: Sat, 1 Jun 2013 22:37:15 +0000 Subject: Added a short-cut button in the Freestyle Python Scripting mode for loading a style module file as a text datablock and appending it to the style module stack. --- release/scripts/startup/bl_operators/freestyle.py | 36 +++++++++++++++++++++- .../scripts/startup/bl_ui/properties_freestyle.py | 1 + 2 files changed, 36 insertions(+), 1 deletion(-) (limited to 'release') diff --git a/release/scripts/startup/bl_operators/freestyle.py b/release/scripts/startup/bl_operators/freestyle.py index 90e79439f35..e9e636235ff 100644 --- a/release/scripts/startup/bl_operators/freestyle.py +++ b/release/scripts/startup/bl_operators/freestyle.py @@ -19,7 +19,7 @@ import sys import bpy -from bpy.props import (EnumProperty, StringProperty) +from bpy.props import (BoolProperty, EnumProperty, StringProperty) class SCENE_OT_freestyle_fill_range_by_selection(bpy.types.Operator): @@ -139,3 +139,37 @@ class SCENE_OT_freestyle_add_face_marks_to_keying_set(bpy.types.Operator): ks.paths.add(mesh, path, index=0) bpy.ops.object.mode_set(mode=ob_mode, toggle=False) return {'FINISHED'} + + +class SCENE_OT_freestyle_module_open(bpy.types.Operator): + """Open a style module file""" + bl_idname = "scene.freestyle_module_open" + bl_label = "Open Style Module File" + bl_options = {'INTERNAL'} + + filepath = StringProperty(subtype='FILE_PATH') + + make_internal = BoolProperty( + name="Make internal", + description="Make module file internal after loading", + default=True) + + @classmethod + def poll(cls, context): + rl = context.scene.render.layers.active + return rl and rl.freestyle_settings.mode == 'SCRIPT' + + def invoke(self, context, event): + self.freestyle_module = context.freestyle_module + wm = context.window_manager + wm.fileselect_add(self) + return {'RUNNING_MODAL'} + + def execute(self, context): + text = bpy.data.texts.load(self.filepath) + if self.make_internal: + text.is_in_memory = True + text.is_dirty = True + text.filepath = "" + self.freestyle_module.script = text + return {'FINISHED'} diff --git a/release/scripts/startup/bl_ui/properties_freestyle.py b/release/scripts/startup/bl_ui/properties_freestyle.py index 4ed9c1f10da..04fcddf9603 100644 --- a/release/scripts/startup/bl_ui/properties_freestyle.py +++ b/release/scripts/startup/bl_ui/properties_freestyle.py @@ -161,6 +161,7 @@ class RENDERLAYER_PT_freestyle(RenderLayerFreestyleButtonsPanel, Panel): row = box.row(align=True) row.prop(module, "use", text="") row.prop(module, "script", text="") + row.operator("scene.freestyle_module_open", icon='FILESEL', text="") row.operator("scene.freestyle_module_remove", icon='X', text="") row.operator("scene.freestyle_module_move", icon='TRIA_UP', text="").direction = 'UP' row.operator("scene.freestyle_module_move", icon='TRIA_DOWN', text="").direction = 'DOWN' -- cgit v1.2.3