From 7c3a714124f1c5292284cec249052a26500cac5d Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Wed, 6 May 2015 21:54:13 +0200 Subject: Fix T44624: world menu appears in node editor header with Blender internal. --- release/scripts/startup/bl_ui/space_node.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/space_node.py b/release/scripts/startup/bl_ui/space_node.py index 18890aadc93..e20d980db58 100644 --- a/release/scripts/startup/bl_ui/space_node.py +++ b/release/scripts/startup/bl_ui/space_node.py @@ -67,7 +67,7 @@ class NODE_HT_header(Header): if snode_id and not (scene.render.use_shading_nodes == 0 and ob.type == 'LAMP'): layout.prop(snode_id, "use_nodes") - if snode.shader_type == 'WORLD': + if scene.render.use_shading_nodes and snode.shader_type == 'WORLD': row = layout.row() row.enabled = not snode.pin row.template_ID(scene, "world", new="world.new") -- cgit v1.2.3