From 8bb0ac27dc1483b0d919ad68f2f7aaa21f5fa6f8 Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Fri, 6 Mar 2020 14:17:30 +0100 Subject: Fix using wrong property name for preserve face sets when remeshing Spotted by Roel Koster in the initial face set commit. --- release/scripts/startup/bl_ui/properties_data_mesh.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py index 347c41b23fb..d91b2ceb7f7 100644 --- a/release/scripts/startup/bl_ui/properties_data_mesh.py +++ b/release/scripts/startup/bl_ui/properties_data_mesh.py @@ -487,7 +487,7 @@ class DATA_PT_remesh(MeshButtonsPanel, Panel): col.prop(mesh, "use_remesh_smooth_normals") col.prop(mesh, "use_remesh_preserve_volume") col.prop(mesh, "use_remesh_preserve_paint_mask") - col.prop(mesh, "remesh_preserve_sculpt_face_sets") + col.prop(mesh, "use_remesh_preserve_sculpt_face_sets") col.operator("object.voxel_remesh", text="Voxel Remesh") else: col.operator("object.quadriflow_remesh", text="QuadriFlow Remesh") -- cgit v1.2.3