From 958d0d4236b1cfa600a7f36f6bdc51fdd0d98a97 Mon Sep 17 00:00:00 2001 From: Charlie Jolly Date: Sat, 7 Dec 2019 12:35:07 +0000 Subject: Shader Nodes: Add Interpolation modes to Map Range node Modes: Linear interpolation (default), stepped linear, smoothstep and smootherstep. This also includes an additional option for the **Clamp node** to switch between **Min Max** (default) and **Range** mode. This was needed to allow clamping when **To Max** is less than **To Min**. Reviewed By: JacquesLucke, brecht Differential Revision: https://developer.blender.org/D5827 --- release/scripts/addons | 2 +- release/scripts/addons_contrib | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'release') diff --git a/release/scripts/addons b/release/scripts/addons index 2f425cc128b..1470f353c65 160000 --- a/release/scripts/addons +++ b/release/scripts/addons @@ -1 +1 @@ -Subproject commit 2f425cc128b8b709cc1ebf2c96ad372778f4aeda +Subproject commit 1470f353c65034db91131d21ab9c782d029a2ee9 diff --git a/release/scripts/addons_contrib b/release/scripts/addons_contrib index b52e7760ff6..ffbaca558a2 160000 --- a/release/scripts/addons_contrib +++ b/release/scripts/addons_contrib @@ -1 +1 @@ -Subproject commit b52e7760ff6ccbcca73d2bbccc77f70ca2eaf98f +Subproject commit ffbaca558a27bab4716bcd51ca7ea1df8e4f4b14 -- cgit v1.2.3