From 977aaeb95c2946f2c8d83dd6a15979424a869eda Mon Sep 17 00:00:00 2001 From: Joshua Leung Date: Mon, 15 Oct 2012 02:01:39 +0000 Subject: Streamlinining Bone Groups menu (Ctrl G) The Ctrl-G menu for managing Bone Groups has always been a bit clunky, especially when compared to the Hooks menu (Ctrl-H). This was because the old menu was more data-orientated (Bone Group Management, Membership to these groups) whereas this new arrangement should be a bit more task-orientated (Add to new group, Add to active group, Remove from all groups, Remove active group). --- release/scripts/startup/bl_ui/space_view3d.py | 17 ++++++++++++----- 1 file changed, 12 insertions(+), 5 deletions(-) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index e7ad1c5ff37..f0ee965aa54 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -1530,13 +1530,20 @@ class VIEW3D_MT_pose_group(Menu): def draw(self, context): layout = self.layout - layout.operator("pose.group_add") - layout.operator("pose.group_remove") + + pose = context.active_object.pose - layout.separator() + layout.operator_context = 'EXEC_AREA' + layout.operator("pose.group_assign", text="Assign to New Group").type = 0 + if pose.bone_groups: + active_group = pose.bone_groups.active_index + 1 + layout.operator("pose.group_assign", text="Assign to Group").type = active_group + + layout.separator() - layout.operator("pose.group_assign") - layout.operator("pose.group_unassign") + #layout.operator_context = 'INVOKE_AREA' + layout.operator("pose.group_unassign") + layout.operator("pose.group_remove") class VIEW3D_MT_pose_ik(Menu): -- cgit v1.2.3