From 9a1488790532b6a64dea66cbe696ac35c70e6793 Mon Sep 17 00:00:00 2001 From: Joseph Eagar Date: Sat, 16 Jul 2022 16:45:41 -0700 Subject: Sculpt: Fix scene spacing mode (phase 1) The scene spacing code was failing to check if a raycast failed, which can happen when sculpting the edges of objects in negative mode. Note I removed what I suspect was a hack put in to fix this, spacing was clamped to 0.001 scene units. Scene spacing mode is actually quite broken, so it will be fixed in a series of phases. --- release/datafiles/locale | 2 +- release/scripts/addons | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'release') diff --git a/release/datafiles/locale b/release/datafiles/locale index 9a85b137951..a2eb5078914 160000 --- a/release/datafiles/locale +++ b/release/datafiles/locale @@ -1 +1 @@ -Subproject commit 9a85b13795157560b319235c63f5a13b0107ba41 +Subproject commit a2eb507891449a0b67582be9561840075513661d diff --git a/release/scripts/addons b/release/scripts/addons index bdf75cb276d..7a8502871c3 160000 --- a/release/scripts/addons +++ b/release/scripts/addons @@ -1 +1 @@ -Subproject commit bdf75cb276dfd3b5266c909de4c099c00c68a659 +Subproject commit 7a8502871c34db0343cc7de52d6b49b15a84238a -- cgit v1.2.3