From 9cc4861e6f7d18b9426ffc871857d6bd613a252a Mon Sep 17 00:00:00 2001 From: Aaron Carlisle Date: Tue, 1 Feb 2022 18:17:51 -0500 Subject: Compositor: Combine and Separate XYZ Node We have this node for shader and geometry nodes. Compositor can also work with vectors, and this can help with that. Reviewed By: manzanilla Maniphest Tasks: T95385 Differential Revision: https://developer.blender.org/D12919 --- release/scripts/startup/nodeitems_builtins.py | 2 ++ 1 file changed, 2 insertions(+) (limited to 'release') diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index b841cb5dd13..4b48f5f0680 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -547,6 +547,8 @@ compositor_node_categories = [ NodeItem("CompositorNodeCombYUVA"), NodeItem("CompositorNodeSepYCCA"), NodeItem("CompositorNodeCombYCCA"), + NodeItem("CompositorNodeSeparateXYZ"), + NodeItem("CompositorNodeCombineXYZ"), NodeItem("CompositorNodeSwitchView"), NodeItem("CompositorNodeConvertColorSpace"), ]), -- cgit v1.2.3