From 9d49fc2ba0ecd02a7b5ba187f6e0ad29882db4e0 Mon Sep 17 00:00:00 2001 From: Erik Abrahamsson Date: Wed, 13 Oct 2021 09:02:05 -0500 Subject: Geometry Nodes: Translate Instances Node Adds a node that can translate instances in the transform space of the modifier object, or the local space of their original transform. One reason to have a special node for instances is that they always have the existing transform, unlike mesh or point cloud points. Differential Revision: https://developer.blender.org/D12679 --- release/scripts/startup/nodeitems_builtins.py | 1 + 1 file changed, 1 insertion(+) (limited to 'release') diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 40afcc69bd2..0bc4f6af997 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -683,6 +683,7 @@ geometry_node_categories = [ NodeItem("GeometryNodeSeparateGeometry"), NodeItem("GeometryNodeSetPosition"), NodeItem("GeometryNodeRealizeInstances"), + NodeItem("GeometryNodeTranslateInstances"), ]), GeometryNodeCategory("GEO_INPUT", "Input", items=geometry_input_node_items), GeometryNodeCategory("GEO_MATERIAL", "Material", items=geometry_material_node_items), -- cgit v1.2.3