From a22cd6b6a95138d73e9e23f7ac0d40de17a5a25f Mon Sep 17 00:00:00 2001 From: Aaron Carlisle Date: Fri, 20 Mar 2020 20:04:11 -0400 Subject: UI: Weight Paint: add a menu for locking and unlocking vertex groups. This is a follow up on rBa1e50cfe6b4dbc360b6118c63a0dc7445023c37b --- release/scripts/startup/bl_ui/space_view3d.py | 29 +++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index a2bfd711c04..0d51bef0d8d 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -2939,6 +2939,32 @@ class VIEW3D_MT_gpencil_vertex_group(Menu): layout.operator("gpencil.vertex_group_deselect", text="Deselect") +class VIEW3D_MT_paint_weight_lock(Menu): + bl_label = "Vertex Group Locks" + + def draw(self, _context): + layout = self.layout + + op = layout.operator("object.vertex_group_lock", icon='LOCKED', text="Lock All") + op.action, op.mask = 'LOCK', 'ALL' + op = layout.operator("object.vertex_group_lock", icon='UNLOCKED', text="Unlock All") + op.action, op.mask = 'UNLOCK', 'ALL' + op = layout.operator("object.vertex_group_lock", icon='LOCKED', text="Lock Selected") + op.action, op.mask = 'LOCK', 'SELECTED' + op = layout.operator("object.vertex_group_lock", icon='UNLOCKED', text="Unlock Selected") + op.action, op.mask = 'UNLOCK', 'SELECTED' + op = layout.operator("object.vertex_group_lock", icon='LOCKED', text="Lock Unselected") + op.action, op.mask = 'LOCK', 'UNSELECTED' + op = layout.operator("object.vertex_group_lock", icon='UNLOCKED', text="Unlock Unselected") + op.action, op.mask = 'UNLOCK', 'UNSELECTED' + op = layout.operator("object.vertex_group_lock", text="Lock Only Selected") + op.action, op.mask = 'LOCK', 'INVERT_UNSELECTED' + op = layout.operator("object.vertex_group_lock", text="Lock Only Unselected") + op.action, op.mask = 'UNLOCK', 'INVERT_UNSELECTED' + op = layout.operator("object.vertex_group_lock", text="Invert Locks") + op.action, op.mask = 'INVERT', 'ALL' + + class VIEW3D_MT_paint_weight(Menu): bl_label = "Weights" @@ -2980,6 +3006,8 @@ class VIEW3D_MT_paint_weight(Menu): layout.operator("paint.weight_set") + layout.menu("VIEW3D_MT_paint_weight_lock", text="Locks") + def draw(self, _context): self.draw_generic(self.layout, is_editmode=False) @@ -7302,6 +7330,7 @@ classes = ( VIEW3D_MT_vertex_group, VIEW3D_MT_gpencil_vertex_group, VIEW3D_MT_paint_weight, + VIEW3D_MT_paint_weight_lock, VIEW3D_MT_sculpt, VIEW3D_MT_sculpt_set_pivot, VIEW3D_MT_mask, -- cgit v1.2.3