From a5cf71fa5de503a07e155ba74126b1322d7a10ed Mon Sep 17 00:00:00 2001 From: Philipp Oeser Date: Thu, 13 Aug 2020 15:38:20 +0200 Subject: Fix (unreported) sculpt vertex color panel visible for all object types Since DATA_PT_sculpt_vertex_colors has its own poll() we need to call the poll() of MeshButtonsPanel as well Differential Revision: https://developer.blender.org/D8563 --- release/scripts/startup/bl_ui/properties_data_mesh.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py index 7ff2688f2a7..64bc694d5ca 100644 --- a/release/scripts/startup/bl_ui/properties_data_mesh.py +++ b/release/scripts/startup/bl_ui/properties_data_mesh.py @@ -468,7 +468,7 @@ class DATA_PT_sculpt_vertex_colors(MeshButtonsPanel, Panel): @classmethod def poll(cls, context): - return context.preferences.experimental.use_sculpt_vertex_colors + return super().poll(context) and context.preferences.experimental.use_sculpt_vertex_colors def draw(self, context): layout = self.layout -- cgit v1.2.3