From c092cc35b30fa121ff579f00bbaf8e2dc981a3f2 Mon Sep 17 00:00:00 2001 From: Demeter Dzadik Date: Wed, 10 Nov 2021 01:14:56 +1100 Subject: Expose BLI_string_flip_side_name as bpy.utils.flip_name Expose a new function in `bpy.utils.flip_name(name, strip_number=False) that allows flipping bone names, eg "Bone.L" -> "Bone.R". Useful for add-ons to avoid re-implementing Blender's name flipping. Ref D12322 --- release/scripts/modules/bpy/utils/__init__.py | 2 ++ 1 file changed, 2 insertions(+) (limited to 'release') diff --git a/release/scripts/modules/bpy/utils/__init__.py b/release/scripts/modules/bpy/utils/__init__.py index 3f0248970c6..950a254072e 100644 --- a/release/scripts/modules/bpy/utils/__init__.py +++ b/release/scripts/modules/bpy/utils/__init__.py @@ -26,6 +26,7 @@ not associated with blenders internal data. __all__ = ( "blend_paths", "escape_identifier", + "flip_name", "unescape_identifier", "keyconfig_init", "keyconfig_set", @@ -61,6 +62,7 @@ from _bpy import ( _utils_units as units, blend_paths, escape_identifier, + flip_name, unescape_identifier, register_class, resource_path, -- cgit v1.2.3