From c62f82e35b8ebcc12f00d78ca8826906f91b635f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Wed, 5 Jul 2017 19:15:32 +0200 Subject: Eevee: Fixups. Fix float promotion and missing layer parameters. --- release/scripts/startup/bl_ui/properties_render_layer.py | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/properties_render_layer.py b/release/scripts/startup/bl_ui/properties_render_layer.py index 85bc120a9d7..7df7e175b79 100644 --- a/release/scripts/startup/bl_ui/properties_render_layer.py +++ b/release/scripts/startup/bl_ui/properties_render_layer.py @@ -239,7 +239,15 @@ class RENDERLAYER_PT_eevee_volumetric(RenderLayerButtonsPanel, Panel): layer_props = layer.engine_overrides['BLENDER_EEVEE'] col = layout.column() - # to be completed + col.prop(props, "volumetric_start") + col.prop(props, "volumetric_end") + col.prop(props, "volumetric_samples") + col.prop(props, "volumetric_sample_distribution") + col.prop(props, "volumetric_lights") + col.prop(props, "volumetric_light_clamp") + col.prop(props, "volumetric_shadows") + col.prop(props, "volumetric_shadow_samples") + col.prop(props, "volumetric_colored_transmittance") classes = ( -- cgit v1.2.3