From cc1a48e39514a38eceb3ab353e6916ad4d7621d4 Mon Sep 17 00:00:00 2001 From: Charlie Jolly Date: Thu, 20 Jan 2022 18:06:25 +0000 Subject: Geometry Nodes: Curve Primitive Arc This adds a new curve primitive to generate arcs. Radius mode (default): Generates a fixed radius arc on XY plane with controls for Angle, Sweep and Invert. Points mode: Generates a three point curve arc from Start to End via Middle with an Angle Offset and option to invert the arc. There are also outputs for arc center, radius and normal direction relative to the Z-axis. This patch is based on previous patches D11713 and D13100 from @guitargeek. Thank you. Reviewed By: HooglyBoogly Differential Revision: https://developer.blender.org/D13640 --- release/scripts/startup/nodeitems_builtins.py | 1 + 1 file changed, 1 insertion(+) (limited to 'release') diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index 7d8179265da..6bcc263be19 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -704,6 +704,7 @@ geometry_node_categories = [ NodeItem("GeometryNodeCurvePrimitiveCircle"), NodeItem("GeometryNodeCurveStar"), NodeItem("GeometryNodeCurveSpiral"), + NodeItem("GeometryNodeCurveArc"), NodeItem("GeometryNodeCurveQuadraticBezier"), NodeItem("GeometryNodeCurvePrimitiveQuadrilateral"), NodeItem("GeometryNodeCurvePrimitiveBezierSegment"), -- cgit v1.2.3