From cf359f6c7f259bf669a144c9a455fe79780fc6ff Mon Sep 17 00:00:00 2001 From: Thomas Dinges Date: Sun, 9 Jun 2013 20:46:22 +0000 Subject: Cycles / Wavelength to RGB node: * Added a node to convert wavelength (in nanometer, from 380nm to 780nm) to RGB values. This can be useful to match real world colors easier. Example render: http://www.pasteall.org/pic/show.php?id=53202 ToDo: * Move some functions into an util file, maybe a common util_color.h or so. * Test GPU, unfortunately sm_21 doesn't work for me yet. --- release/scripts/startup/nodeitems_builtins.py | 1 + 1 file changed, 1 insertion(+) (limited to 'release') diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py index a4e9d4d51a5..fe9e06301f3 100644 --- a/release/scripts/startup/nodeitems_builtins.py +++ b/release/scripts/startup/nodeitems_builtins.py @@ -218,6 +218,7 @@ shader_node_categories = [ NodeItem("ShaderNodeVectorMath"), NodeItem("ShaderNodeSeparateRGB"), NodeItem("ShaderNodeCombineRGB"), + NodeItem("ShaderNodeWavelength"), ]), ShaderNewNodeCategory("SH_NEW_SCRIPT", "Script", items=[ NodeItem("ShaderNodeScript"), -- cgit v1.2.3