From cfb3011e521499862aff55965479fcbebc1c44bd Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Tue, 10 Sep 2019 15:18:51 +0200 Subject: Sculpt: Mask Extract operator This operator extracts the paint mask to a new mesh object. It can extract the paint mask creating a boundary loop in the geometry, making it ready for adding a subdivision surface modifier. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5384 --- release/scripts/startup/bl_ui/space_view3d.py | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'release') diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 21c2631c904..291de44c8ce 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -2886,6 +2886,10 @@ class VIEW3D_MT_sculpt(Menu): layout.separator() + props = layout.operator("mesh.paint_mask_extract", text="Mask Extract") + + layout.separator() + props = layout.operator("sculpt.dirty_mask", text='Dirty Mask') -- cgit v1.2.3